Playda — Games for Good
Playda turns everyday gaming into everyday giving. Every play funds a cause. Every share multiplies the impact. Every brand gets a story worth telling.
Unique plays
Share clicks donated
Campaigns run
How it works
Five steps. No ops burden. No app download. Just a link that does good.
Pays Playda for a play-target campaign tied to a cause of their choice. Funds go directly to the charity via our verified payment gateway.
A branded game link is shared with the brand's audience — directly or through their marketing team. No tech integration. Just a link.
No app. No sign-up. Browser opens, game starts. Word puzzle, connections, block blast. Done in under a minute.
Player shares their result. Every click on that link increments the counter — no game required. Sharing is giving.
Verified impact report. Verified payment gateway transfer confirmation. Opted-in email list. LinkedIn post ready to publish.
Your brand, everywhere it matters
Your brand appears on the game screen, the live counter, and the end screen — the three moments players are most engaged. Replace these with your logo.
Game screen
Live counter
End screen
PLACEHOLDER SCREENS — REPLACE LOGO WITH YOUR BRAND
The social engine
of 10,000 plays
Nobody loses. Collective progress makes every player a winner. Every play moves the counter. Every share multiplies it. ‘2,568 to go’ is a reason to forward the link.
74.3% — POWERED BY YOUR BRAND
The games
Familiar mechanics. Loved by anyone who plays Wordle, 2048, or Candy Crush. Data-backed. Under 60 seconds each.
10M daily players — NYT Wordle 2024
Wordle-style. One word per day. Cause-themed clues. Highest daily return rate of any game type. Hindi variant available.
NYT's fastest growing game 2024
Group 16 words into 4 cause-linked categories. Each category tells part of the brand story. Most debated and shared daily game right now.
24.87M downloads in 1 month globally
Clear falling blocks. Tetris-inspired but no time pressure. Highest brand exposure per session — 5 to 15 minutes of play.
Top 2–5 min break game — GamingLab 2026
Tap the target fastest. Zero knowledge barrier. No age, language, or skill requirement. Competitive, funny when you fail.
Impossible to play just once
Merge tiles to reach 2048. Deceptively simple, strategically deep. Highest session duration of all 5 games — maximum brand time.
The causes
Every cause is verified, measurable, and routed directly via our verified payment gateway. No compliance risk. No middleman.
iCall (TISS) · Vandrevala Foundation
Sessions funded. Hours of support.
Stray Animal Foundation · Wildlife SOS
Animals sterilised, vaccinated, rehomed.
Marpu · Haiyya
Trees planted. Activists trained.
Goonj · The Pad Project
Kits distributed. School days saved.
Pratham · Khushi Baby
Children reached. Health records created.
Brand chooses from curated list
Every cause verified, measurable, our verified payment gateway-listed.
Four winners. Zero losers.
For the player
For the brand
For the agency
For the charity
For charities
Every campaign is tied to a verified cause. Funds route directly via our verified payment gateway — no admin overhead, no delay. If your charity does measurable good, we want to work with you.
Charity partners
We’re onboarding our first cohort of verified charity partners. Each is evaluated for measurable impact, our verified payment gateway eligibility, and cause relevance.
Apply to be a partner
We onboard charities that can tell players exactly what their play funded — meals, animals, kits, sessions. If you have a clear cost-per-impact figure, we want to hear from you.
WE REVIEW ALL APPLICATIONS WITHIN 5 WORKING DAYS
We’re running our first campaigns now. One brand per campaign. Bring your cause, we’ll bring the game.
No app. No friction. Just a conversation.